Obtendo meu The First Berserker: Khazan para trabalhar
Obtendo meu The First Berserker: Khazan para trabalhar
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A clara inspiraçãeste para isso foi Nioh, de que também igualmente similarmente identicamente conjuntamente utiliza 1 sistema bem semelhante, porém isso tira 1 pouco do charme de um Souls e a graça do explorar 1 mundo interconectado e achar caminhos bem escondidos entre as áreas.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
24 por marçeste por 2025 por André Custodio À medida que a comunidade souls fica mais viúva usando a falta do novos Dark Souls e usando este abandono por Bloodborne, seus olhares se voltam de modo a ESTES títulos originais que vêm dando as caras nos últimos anos.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Khazan conta usando batalhas impressionantes contra inimigos e chefes desafiadores utilizando padrões de ataque, fraquezas e habilidades variados. Essas batalhas exigem qual o jogador se adapte e aprenda rapidamente, desenvolvendo estratfoigias, 1 timing preciso e uma compreensãeste profunda do sistema de combate.
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Isso faz parecer de que Parcela The First Berserker: Khazan do progresso foi jogado pelo lixo e honestamente nãeste entendi tal decisão do “resetar” certas coisas do mapa após sair dele.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.